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Blender Procedural Cartridge Generator

I want this!

Blender Procedural Cartridge Generator

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Inputs:
Geometry: All the Geometry will be ignored but the input is required to make the Auto Smooth function work

Vertices: How many vertices to use

Various Dimensions: Just dimensions

Bullet Shape: Bullet shape going from pointy to blunt

Casing Material: Material used for the casing

Bullet Material: Material used for the bullet

Casing: View casing

Bullet: View bullet

Use Inches: Use Inches as measurements, default is millimeters

Scale Up: Scale by x10 to be viewed better (ON by default)

Attribute "CartridGen": Normalized linear gradient for the casing and bullet individually to be used in shader nodes


Outputs:
Geometry: Final geometry


Features:
Can create a wide array of different rimless cartridges

Default settings are for the .50 BMG cartridge and uses millimeters

Separate cartridge and bullet material inputs

"CartridGen" attribute, can be used in shader nodes for procedural effects like tracer rounds red tips and bands.

Procedural materials are WIP


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I want this!
1 download
Size
2.2 MB
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